Aspiring indie dev learning by doing, one tiny game at a time.
I'm building my skills from the ground up by making short, barebones games each week. No tutorials, no shortcuts, just deliberate practice, tight scopes, and a lot of trial and error.
Each prototype is a chance to explore different genres, test mechanics, and actually finish something. Every game is a step forward.
Feedback, bug reports, and random thoughts are all genuinely appreciated. Thanks for checking out my stuff!