Aspiring indie horror dev making tiny, barebones horror games to build my skills from the ground up. Very much a beginner — just trying to learn by doing.
Right now I’m focusing on super short prototypes to practice scope control, test ideas, and get feedback. Every game is a step toward understanding what makes horror work, both technically and atmospherically.
Appreciate any feedback, bug reports, or ideas — they genuinely help me improve. Thanks for checking out my stuff :)
Also make youtube videos! Completely unrelated though haha.