Flappy Bird Clone - 20 Games Challenge #2
Game #2 of 20 Games Challenge:
Flappy Bird Clone
Took around 4 hours of devevlopment. Had to figure out the pipe spawning logic, the one here is very simple, there isn't different spawning logic for the top and bottom pipe which makes it less dynamic but it's whatever I just wanted to finish it.
My Thought Process - I put all games from the challenge in here, my thought process and how I went through developing. Warning: it's completely haphazard and it's purpose is just personal tracking.
I choose not to focus on art or audio or anything "creative" for these games, I just want to replicate all the functionality. My goal isn't to make fully fledged games with art, sprites, music, sfx etc., it's to become a proficient gameplay programmer.
Controls:
Spacebar - Jump