Game #3 of 20 Games Challenge:

20 Games Challenge

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I'm pretty sure if you hit the ball at a weird way with a weird angle it'll sometimes very rarely get stuck, if it does, my bad, I'm too lazy to implement the fix.

Took around 2.5-3 hours of development, most was spent on thinking how to handle the brick logic and thinking of a new feature to add. 

New Mechanic: Based on 20s, 40s, 60s, the player paddle and ball will speed up, and if the ball is in play for 20s, it will speed up expontentially.

My Thought Process - I put all games from the challenge in here, my thought process and how I went through developing. Warning: it's completely haphazard and it's purpose is just personal tracking.

I choose not to focus on art or audio or anything "creative" for these games, I just want to replicate all the functionality. My goal isn't to make fully fledged games with art, sprites, music, sfx etc., it's to become a proficient gameplay programmer.

Controls:

W/S - Move Left & Right

R - Restart Level

Published 4 days ago
StatusReleased
PlatformsHTML5
AuthorJibby
Made withUnity